![]() ![]() Clavats, however, are the pure Red Mages, Magic Knights, or Combat Medics you might expect them to be. Most specialize in one thing, but can do other roles pretty well, too. Honestly, no tribe is an extremist in any factor. Clavats: "Jack-of-all-trades, master-of-none, often better than a master-of-one.". ![]() But first, let's take a gander at the little fellas you'll be using: Multiplayer+Įach tribe has different specialties, and with said specialties, come different roles, especially for solo and multiplayer. Solving a few side/mini-quests is also handy for getting money and gear rather fast. In addition, you can smelt your old gear down for gems that boost your current gear's powers and capability, along with giving you various perma-buffs (as long as you equip them). Remember to take any new materials you find to the tailor's in order to get new gear for cheap. After that, the game gets a lot better as you have various other skills and what not that you learn and spells that you can combine. You can attack, jump, cast a spell, maybe combine a spell with another ally's, and use different weapons. THANKFULLY, you level up relatively fast in this until the end-game (but that's off-set by other factors). Until you level up past roughly 18~20, you aren't going to be able to do much. +Gameplay Factors+ (skip to the next main section if you're curious about other stuff, know how to play, or went through the tutorial/instruction manual) ![]() The game's pretty self-explanatory, but some stuff is confusing. Use the L shoulder-button to warp your AI buddies to you as well. However, you can control whichever you want to at any given time (unless said ally is dead, then have someone else revive them first). In single player, you can still have allies, but they'll be AI. You can combine spells for stronger or different effects, assist each other in battle, and even sequence break some puzzles, when possible. The CC series is made to revolve around multiplayer. Best of all, there is multiplayer! Online can get a bit laggy if you're too far away from your pals, but close range has minimal, if any, lag. If you like dungeon exploring, monster-killing, platforming, and puzzle solving, then this is a game you should try. However, all of them can have their appearance customized by EVERY piece of head and torso armor and change their hair color (except for the Yuke tribe, which has no visible hair to color). There's 4 different tribes to make players from, each with different specialties. It's a lot like the Mana/Seiken Densetsu series on SNES in atmosphere, music, and story and gameplay, though with some elements found more in other titles such as platforming along with level-up-gained abilities and traits from the first Kingdom Hearts (not the story though (Phew.)) and some puzzle solving from action-adventure games like Zelda and Lufia. However, it is able to play along with the DS game! Good if you don't have a DS, but you have a buddy who does and plays this, and I guess if you don't go outside a lot or get cramped hands from holding a DS too long. A Wii version exists, but controls abit awkwardly. However, if you want a good old-school Action-RPG feel in a newer DS title, look no further. It's sometimes ignored in favor of alternate and newer DS online/multiplayer games, such as Phantasy Star Zero. You create the main character, select the name, tribe, and gender, as well creating your own teammates/alternate player characters. It is a spiritual successor to the first Crystal Chronicles, using some, but not all, elements from Ring of Fates, along with some new ones like swimming. FFCC:EoT is an Action-RPG/Platformer that has gained some favorable opinions since its release. ![]()
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